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How I built websites with Claude Opus 5 Full Al WebForge Rebuild System get by - 🔗 link in bio. Those cinematic yacht shots aren't a live 3D render — they're pre-rendered MP4s pulled from a CDN and layered with parallax as you scroll, which is why they stay buttery smooth instead of taxing your GPU like real-time 3D would. The one thing that IS live 3D is the compass in the preloader, running on Three.js r181 through a single WebGL canvas. Everything moves through GSAP ScrollTrigger on top of Lenis smooth scroll, which is what gives the page that thick, inertial feel instead of a normal scrollbar snap. Split it the same way — video layers for the visuals, one small canvas reserved just for the compass — instead of trying to force everything through WebGL. Save this if you want that thick, inertial scroll feel 🔥. #WebDesign #ThreeJS #Claude #ai #creatorsearchinsights