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And before we start the topology wars yes this might now work for every project, yes the size of the asset will be higher, yes games nowadays are bigger due to techniques like this. No this is not something that you should do for every asset. No this won't work with an animated character. Yes knowing proper topology and how to cleanly optimize assets is also very important. Hope that covers most of the common questions about topology and optimization. Always Learning always Improving! #3d #digitalart #digitalartist #gamedev #videogames