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Jev + Astra just beat the Ender Dragon in Minecraft in 8 minutes 43 seconds — with no human controlling the gameplay. 🤯 The crazy part is how the system works. Jev isn’t sitting there “thinking” and writing out long responses like a normal chatbot. It’s built for extremely fast decisions: take the current game state, look at the available actions, assign probabilities, and choose what to do next. That makes it perfect for Minecraft, where a lot of gameplay is basically thousands of rapid decisions stacked together. Then Astra handles more of the longer-term planning — where to go, what needs to happen next, recovering when something goes wrong — while Jev handles the fast reactions. Similar Jev + Astra Minecraft demos describe the setup as Jev making the quick decisions while Astra plans ahead. That combination is what makes this interesting beyond Minecraft. Fast probabilistic decision-making + a powerful reasoning model = an agent that can actually control an environment in real time. And that starts looking a lot more like robotics than a chatbot. Jev AI, GPT-6 Astra, Minecraft AI, AI agents, autonomous agents, robotics AI, real-time AI, TypeSafe AI, agentic AI, artificial intelligence, Minecraft automation