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Bandai Namco Entertainment founded in Tokyo, Japan in 1995. Y'all are actually about to piss me off because what the fuck did I just watch? I am asking you guys nicely, please do not let this be Xenoverse 3. Bro, not having key or stamina bars, who's idea was that? Look, I understand you guys are aiming for more balancing and control gameplay, but dog, it is a Dragon Ball game. Bro, woken skills having a timer, bro, why are we taking steps back to Xenoverse 1? The woken skills and Xenoverse 2 was perfectly fine. And it took away from your stamina. Bro, what are y'all actually doing? Energy charge and super attacks have a cooldown timer. Bro, why are we putting a cooldown timer on everything? And to all the people who's gonna be like, it's to prevent spamming, bro, you can't even spam in Xenoverse. It literally drains your key. Everybody on the internet just justifying bad development. They're adding all of these timers because it's a simple solution instead of surgically balancing the game. Xenoverse 2 did not have a spam problem, it had a pacing and power creep problem. Every move in the game did a bar damage and once your stamina broke, the game was pretty much over. It really feels like Bandai just took a bunch of ideas and aspects from multiple Dragon Ball games, called it Xenoverse 3 so it can sell copies. Like all of these changes just removed the Xenoverse aesthetic and feel for the game. I'm sorry, Bandai. Hey, pack it up, make the changes required, delay the game if you got to. Everything else looks good, but this combat needs to be fixed.