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Their other posts in the index, biggest breakout first.
Fable 5 is officially back, so while it's in our plan, here are four things I'm going to do with it to improve my app, and I recommend you do the same. This first one is actually crucial, making sure we don't burn our tokens. That's telling Fable to only do our planning and having sub-agents executing like Sonnet. Which leads me exactly to number two. Fable isn't just good at planning, it's also good at reviewing code. You can either have it review the code that was written since Fable was banned, or you can have it review dense code files to suggest optimizations, improvements, and areas for refactoring. Number three, design creative UI. This is why I was most excited for Fable, and that was for design purposes. In the terminal, you can use commands like design, shotgun, if you have G-stack, or design HTML, and go ahead and create custom UI pages that you're looking for, or any custom elements. It's super helpful, and that's what I've been doing for my app World Dex to make it look much better. And this last one is really important if you're already making money from your app, and that's to audit your app's metadata and your paywall. Go ahead and feed Fable descriptions, and paywall copy, and then ask it to review it like a skeptical user that you want to convert. Comment FABLE and I'll invite you to join my free community of over 3,000 app developers and vibecoders that are using Fable now.