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living tissue was trained to
play doom
on the cl1 chip, about
200,000 living human
neurons were grown and
connected to the game
doom
the state of the game was
translated into electrical
signals for the neurons,
and their activity was
decoded into movement,
turning, and shooting
commands
the neurons received
feedback: success meant
pleasant stimulation, death
meant unpleasant
stimulation
as a result, they learned to
detect enemies, move, and
shoot, although they
played at a beginner level
with chaotic behavior
btw, cl1 consumes very
little energy compared to
standard gpus
this approach opens a path
toward energy-efficient
computing and new
models for studying the
brain!!!>_<