Hook
More breakout videos from this creator.
DEATH IS PERMANENT DEAD IN PHANTOM BLADE ZERO IF YOU DIE 66 TIMES 66 = GAME OVER YOU DIE 66 TIMES AND NO, THAT NUMBER ISN'T JUST SOME GIMMICK, IT'S ACTUALLY TIED STRAIGHT TO THE GAME'S LORE. SO YOUR CHARACTER IS AN ASSASSIN FRAMED AND MORTALLY WOUNDED. A DARK HEALER SAVES HIM, BUT THE CURE ONLY LASTS FOR 66 DAYS, GIVING HIM 66 DAYS TO FINISH HIS REVENGE. WAYFARER PATHBREAKER HELLWALKER 66 DAYS Hellwalker difficulty, with one added rule: you have only 66 YOU BEAT THE MAIN STORY, YOU UNLOCK A HARDCORE PERMADEATH MODE WHERE IF YOU DIE 66 TIMES, IT'S GAME OVER FOR GOOD. ALSO, THE GAME ISN'T AN OPEN WORLD, NOR IS IT LINEAR. IT'S FULL OF HANDCRAFTED ZONES WHERE EVERY ROUTE AND CHOICE WILL AFFECT YOUR JOURNEY, AND SWORD FIGHTING ALONE WON'T KEEP YOU ALIVE. YOU'LL NEED TO LEARN DARK MAGIC, USE HANDHELD CANNONS, AND MASTER OVER 50 TOTAL WEAPONS. AND EVERY SINGLE WEAPON YOU UPGRADE COMPLETELY CHANGES YOUR PLAYSTYLE AND OPENS UP DIFFERENT ROUTES THROUGH THE MAP, MEANING EVERY PLAYTHROUGH, ESPECIALLY YOUR PERMADEATH RUN, FORCES YOU TO ADAPT YOUR STRATEGY OR GET WIPED OUT INSTANTLY. THEY'RE CALLING IT KUNG FU PUNK ACTION. BRINGING ULTRA FLUID MARTIAL ARTS CHOREOGRAPHY STRAIGHT INTO A DARK FANTASY WORLD. SO WOULD YOU TRY PERMDEATH MODE, OR ARE 66 LIVES NOT ENOUGH