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A newly surfaced Sony patent describes a boss AI system that adapts to how you play in real time. The system works by tracking a player's move patterns, preferred weapons, attack timing, and playstyle over the course of a fight, then adjusting the boss's behaviour dynamically to counter what it has learned. Use a shield too often and the boss starts using attacks that punish blocking. Spam the same combo and it starts dodging it. The patent describes the system as designed to prevent players from exploiting repetitive strategies and to keep encounters feeling challenging regardless of how much time has been spent learning them. As always, patents do not guarantee implementation - but given Sony's relationship with FromSoftware and its own first-party studios like Housemarque, the concept is one the community is paying very close attention to. #soulslikegames #eldenring #sekiro #soulsborne #gamingnews