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This is how to build creative projects with AI. And we're going to build a typing race game where you send the link to a friend and you both type a message as fast as you can. For step one, I always like to get the idea in down. So try to write down the experience you want for yourself or whoever is going to be your user, and this will work as your prompt at the end. For step two, we design the assets we need. I made these pixel art characters and track elements on Figma, and I made a sprite sheet so we can make them run. Step three is bringing everything to your coding agent. I'm doing that with Codex and giving access to my Figma assets so it knows what I want it to look like. Step four is prompting. And here you need to describe the full game mechanics, the flow, the animations. I recommend you add the photos of your notes or copy everything you outlined on step one. Now all you do is let the agent work and monitor throughout. Checking that it's going the right direction and jumping in when necessary is very important. Finally, for step five, we deploy. Vercel is a built-in skill in Codex, so you can just ask it to deploy using the Vercel skill and you're all set. And there you have it. That's the flow for building pretty much anything fun with an AI agent. The Codex app is free, so that's what I'm using, and it's available on Mac and Windows, so make sure to check it out and let me know what you build. Bye.