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Their other posts in the index, biggest breakout first.
Okay, check this out. In a single prompt from Claude, Claude Opus 5 was able to recreate Call of Duty from scratch. I'm going to show you the exact prompt that created this, but literally in three paragraphs with no external assets, it recreated what functionally looks exactly like Call of Duty. Here's the full prompt from Matt who put this together. And basically, in three paragraphs, Claude went off and created that full Call of Duty clone. Now, what I think is most interesting about this prompt, and something that I think is actually really beneficial for everything you do with AI, is you want the prompt to effectively do two different things. You want the prompt to do the task at hand, the thing that you actually wanted to do, in this case, create a Call of Duty game. But then you want a sub-agent that is actually a critic of the work of the other agent, that first agent. So basically, one agent does the task, the other agent criticizes the work of that first agent. Then you set it up on a loop and it literally does not stop until that second agent is 100% satisfied with the work of the first agent. When you actually talk about doing really difficult work with AI agents, the most impressive demos you see online are actually done by that multi-agent approach. I'm going to make another video showing you how you can apply that strategy to anything that you do in AI.